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Forerunner Research Base

I’m a big fan of the Halo-series and their angular Forerunner-architecture. So, I think this is a little bit inspired by Halo 4.

Technically it’s not much to say… the models were created entirely in CINEMA 4D, the landscape was done in vue using an infinite procedural terrain with a lot of filter-work.

Forerunner Research Base

Forerunner Research Base

Architecture - Clay

Architecture - Clay

Architecture - Clay

Architecture - Clay